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@@ -328,7 +328,6 @@
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touch = {
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startX: 0,
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startY: 0,
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- startSpan: 0,
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startCount: 0,
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captured: false,
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threshold: 40
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@@ -5066,18 +5065,6 @@
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touch.startY = event.touches[0].clientY;
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touch.startCount = event.touches.length;
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- // If there's two touches we need to memorize the distance
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- // between those two points to detect pinching
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- if( event.touches.length === 2 && config.overview ) {
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- touch.startSpan = distanceBetween( {
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- x: event.touches[1].clientX,
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- y: event.touches[1].clientY
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- }, {
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- x: touch.startX,
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- y: touch.startY
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- } );
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- }
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-
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}
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/**
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@@ -5096,37 +5083,8 @@
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var currentX = event.touches[0].clientX;
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var currentY = event.touches[0].clientY;
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- // If the touch started with two points and still has
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- // two active touches; test for the pinch gesture
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- if( event.touches.length === 2 && touch.startCount === 2 && config.overview ) {
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-
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- // The current distance in pixels between the two touch points
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- var currentSpan = distanceBetween( {
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- x: event.touches[1].clientX,
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- y: event.touches[1].clientY
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- }, {
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- x: touch.startX,
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- y: touch.startY
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- } );
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-
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- // If the span is larger than the desire amount we've got
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- // ourselves a pinch
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- if( Math.abs( touch.startSpan - currentSpan ) > touch.threshold ) {
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- touch.captured = true;
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-
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- if( currentSpan < touch.startSpan ) {
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- activateOverview();
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- }
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- else {
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- deactivateOverview();
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- }
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- }
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-
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- event.preventDefault();
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-
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- }
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// There was only one touch point, look for a swipe
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- else if( event.touches.length === 1 && touch.startCount !== 2 ) {
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+ if( event.touches.length === 1 && touch.startCount !== 2 ) {
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var deltaX = currentX - touch.startX,
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deltaY = currentY - touch.startY;
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